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  • VIRTUAL BALANCE: LOOKING WITH THE FEET 1994 Understanding interactivity in cyberspace as a seamless experience rather than a clickable one, Virtual Balance borrows from the myth of the magic carpet to move through data. The magic carpet, popularized
  • Rigid Waves - video
    ... is confronted with a reflection that does not correspond...
  • ...FORMING DATA" INTERVIEW WITH MONIKA FLEISCHMANN & WOLFGANG STRAUSS,...
  • ... Media directed by Monika Fleischmann and Wolfgang Strauss,...
  • ... (collective) Monika Fleischmann | Wolfgang...
  • Roman Kirschner Born 1975 in Vienna, Austria 93-98 studies at the University of Vienna: philosophy, art history 99-04 studies at the Academy of Media Arts Cologne, Germany 01-04 cofounder and member of the artist collective fur. 05 research
  • BIRLINGHOVEN CASTLE AI: IMAGE SYNTHESIS WITH CONNECTION MACHINE CM-5 In the early 1990s, AI image generation was an exciting field. At the GMD - National Research Center for Information Technology, we used the Thinking Machines’ CM-5, a parallel
  • PointScreen - video
    PONTSCREEN : MINORITY REPORT STYLE INTERFACE 2003 PointScreen is an interface for touchless control of a screen. Inspired by the Theremin, the first electric musical instrument that can be played without touch, we have developed a digital technology
  • ... 1989 and 1991 by Monika Fleischmann and Wolfgang Strauss,...
  • Between 0 and 1: Numerical Dream or the Generative Transformation of Virtual Space (1988) "Between Zero and One" is created by changing the numerical values of geometric shapes such as a cube. This process generates an infinite variety of