Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
41
42
43
44
(current)
45
(more)
479
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Paul Garrin
Paul Garrin began working with video while studying fine arts at the Cooper Union School of Art in New York. His works over the past 20 years encompass a full spectrum of analog and digital media from video to the Internet, exploring media and the
A Life in Art, Design, Edutainment, Game and Research
2001
Sommerer, Christa. A Life in Art, Design, Edutainment, Game and Research LEONARDO Journal 4 (2001): 297-298.
EVL: Alive on the Grid
2001
Sandin, Dan. EVL: Alive on the Grid In Ars Electronica 2001: TAKEOVER - Who´s doing the art of tomorrow? / Wer macht die Kunst von morgen?, edited by Gerfried Stocker and Christine SchöpfWien, New York: Springer Verlag, 2001.
Chris Hales
Christopher Hales studied PhD research on Interactive Film Art at the RCA Film and TV Department, and taught as Senior Lecturer at the Faculty of Art of the University of the West of England [Bristol] until 2001. His interactive films and CD-ROMs
Hiroshi Ishii
Hiroshi Ishii is the Jerome B. Wiesner Professor of Media Arts and Sciences, at the MIT Media Lab. He joined the MIT Media Lab in October 1995, and founded the Tangible Media Group. He currently directs the Tangible Media Group, and he co-directs
Tiia Johannson
Tiia Johannson was a media artist, educator and researcher based in Tallinn, Estonia. Her background was in fine arts and moving image, since1990 she has mostly been working on numerous media art projects on video, multimedia and Information Society
Brenda Laurel
Brenda Laurel is a designer, researcher and writer. Her work focuses on interactive narrative, human-computer interaction, and cultural aspects of technology. Her career in human-computer interaction spans over twenty-five years. She holds an M.F.A.
L´immagine multimediale
2001
Marini, Daniele. L´immagine multimediale. München: Addison-Wesley, 2001.
Code. X: Genome (Review)
2001
Princenthal, Nancy. Code. X: Genome (Review) Art in America (February 2001).
Collaborative Control of Robot Motion: Robustness to Error
2001
Goldberg, Ken and Billy Chen. Collaborative Control of Robot Motion: Robustness to Error In IEEE/RSJ International Conference on Robots and Systems, : 2001.
1
…
(more)
41
42
43
44
(current)
45
(more)
479