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  • AlloBio
    Organic in the sense that it will become a growing architecture. (source: http://risco3.wordpress.com/2006/05/25/deep-thought/)
  • db -
    Ikeda's sound installation in an anechoic chamber is intended to quite physically explode the senses. Using the highest and lowest frequencies that human ears can bear, db is a hyper-dense composition of sine waves, white noise and other elements,
  • The ToyBox -
    The ToyBox was a project developed as part of Video Positive 95. The piece was an anthology of artist's works contained on a CD-ROM, published and sold during the festival in Liverpool. Each artist was asked to respond to the idea of creating a
  • SHORT BIO Jon Thomson (b. 1969) and Alison Craighead (b. 1971) are artists living and working in London. They make artworks and installations for galleries, online and sometimes outdoors. Much of their recent work looks at live networks like the
  • Inhabit the Meat of your Body is an interactive video installation / performance created using Mandala on an Amiga. Participants are taken on a roller-coaster ride inside a human body while standing in front of a large video screen. A video camera
  • Arcs21 -
    Continuing in the tradition of free online distribution of netart in the 90s, Arcs21 offers the user the possibilities of research, playing and co-creation: browserspace is translated into a realtime artwork which is freely available over the
  • Inspired by the "Industrial Revolution" and the subsequent changes in human development brought about by that revolution. A path that has and will lead humanity to both heaven and hell. I wanted to try to capture the paradox of this duality by
  • Brain Factory is an installation that allows the audience to give a shape to human abstractions through Brain-Computer Interaction (BCI), and then to convert the resulting form into a physical object. The work examines the human specificity through
  • Brain Factory is an art installation that allows the audience to give a shape to human abstractions through Brain Computer Interaction (BCI), and then to convert the resulting form into a physical object. The work examines the human specificity
  • Value of Values (VoV) is a blockchain-based art project. It aims to find out the real, economic value of human values through EEG (Electroencephalography, and biofeedback). VoV is an extension to the acclaimed Brain Factory project. In both,