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  • Hershman, Lynn. Touch-Sensitivity and other Forms of Subversion: Interactive Artwork In Women, Art, and Technology, edited by Judy Malloy, 192-205. Cambridge, MA: MIT Press, 2003.
  • Perceptual Arena is a realtime virtual environment. In the default state completely empty, it creates an audio visual space texture as a coding of the user interaction. The interaction is simply to be in the space, to perceive it, to move around and
  • Terrain 01 -
    A metal ring with 3-meter diameter is placed on the floor, and thirty to forty 20cm long insect like robots are moving in there. The robots start moving when activated as the solar sensors on their backs detect larger quantity of light. The robots
  • Four Imaginary Walls -
    Four Imaginary Walls is an interactive environment controlled by external weather conditions. Sensor devices measure wind speed, light levels and temperature information, which is fed into a computer which synthesises a real-time virtual 3D
  • DOMINGUES, DIANA MARIA G. Reinvenção da vida com sistemas enativos afetivos por pesquisas de Arte e TecnoCiência dos “Novos Leonardos” In Das Artes e seus Percursos Sensíveis, edited by Walmeri Ribeiro and Claudia Marinho and Patrícia Caetano,
  • Pikapika -
    Meet Pikapika--a character influenced by anime and manga; Japanese pop animation and comics. Pikapika embodies movements from bunraku (puppet theater), a movement vocabulary Tomie Hahn studied while learning nihon buyo (Japanese traditional dance)
  • Soul Of The City -
    Soul Of The City By Stanza 2009 Enter Artwork online. Version one. Version two. Version three. ------------------------------------------------------------------------------------------------------------------------------------ Is the city
  • "Autopoiesis", 2010 mirror, surveillance camera, laser projector, proximity sensor, computer running custom face-tracking algorithms 20" x 14" x 7.5" / 51 x 36 x 19 cm edition of 6, 1 AP When people look at themselves in this small mirror they see
  • "Hunting Trophies" is a project showing a collection of eleven hunting trophies hung on the wall. These trophies are similar to those that hunters could exhibit proudly in their living room but here they are chests of robots. Each robot has its
  • Turnstile I connected a New York City Subway turnstile in Times Square to an identical turnstile placed in the gallery space. When a person passed through the turnstile in Times Square the arm of the turnstile in the gallery would turn in the