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What's Victoria Got to Do with It? Toward an Archaeology of Domestic Video Gaming
2012
Huhtamo, Erkki. What's Victoria Got to Do with It? Toward an Archaeology of Domestic Video Gaming In Before the Crash: Early Video Game History, edited by Mark J. P. Wolf, 30-52. Detroit: Wayne State University Press, 2012.
Three Junctures of Remix
2014
Navas, Eduardo and Giselle Beiguelman and Mark Amerika and Arcángel Constatini and Elisa Kreisinger, ed. Three Junctures of Remix. Vol.14. gallery@calit2 exhibition catalogs, San Diego: UCSD, 2014.
Flow simulation with vortex elements
2012
Stock, Mark. Flow simulation with vortex elements In Biologically-Inspired Computing for the Arts, edited by Anna Ursyn, 18-30. Hershey, PA: IGI Global, 2012.
Algorithmic Fluid Imagery
2011
Stock, Mark. Algorithmic Fluid Imagery Proceedings of Bridges 2011 (2011).
Glitch Ontology
2016
Amerika, Mark. Glitch Ontology. Portland: Publication Studio, 2016.
remixthebook!
2011
Amerika, Mark. remixthebook!. Minnesota: University of Minnesota Press, 2011.
Creative Evolution: natural selection and the urge to remix
2011
Amerika, Mark, ed. Creative Evolution: natural selection and the urge to remix. UK: Open Humanities Press, 2011.
The Renewable Tradition (Extended Play Remix)
2009
Amerika, Mark. The Renewable Tradition (Extended Play Remix) http://fifteen.fibreculturejournal.org/fcj-099-the-renewable-tradition-extended-play-remix/.
The Postproduction of Presence
2009
Amerika, Mark. The Postproduction of Presence http://www.immobilite.com/extras/immobilite.pdf.
Non-Places: An Introduction to Anthropology of Supermodernity
1992
Augè, Mark. Non-Places: An Introduction to Anthropology of Supermodernity. London/New York: Verso, 1992.
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