Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
430
431
432
433
(current)
434
(more)
1037
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Philosophical Content and Method of Artificial Life
1998
Bedau, Mark A.. Philosophical Content and Method of Artificial Life In The Digital Phoenix: How Computers are Changing Philosophy, edited by Terrell Ward Bynam and James H. Moor, 135-152. Oxford: Basil Blackwell, 1998.
Pause and Effect: The Art of Interactive Narrative
2002
Meadows, Mark Stephen. Pause and Effect: The Art of Interactive Narrative. San Francisco: New Riders Press, 2002.
Embodying Virtual Reality: Touch and Self-Movement in the Work of Char Davies
2001
Hansen, Mark. Embodying Virtual Reality: Touch and Self-Movement in the Work of Char Davies Critical Matrix: The Princeton Journal of Women, Gender and Culture 12, no. 1-2 (2001): 112-147.
Virtual Reality and the Theatre: Immersion in Virtual Worlds
1999
Reaney, Mark. Virtual Reality and the Theatre: Immersion in Virtual Worlds Digital Creativity 10, no. 3 (1999): 183-188.
Virtual Scenography: The Actor/Audience/Computer Interface
1996
Reaney, Mark. Virtual Scenography: The Actor/Audience/Computer Interface Theatre Design and Technology 32, no. 1 (Winter 1996): 36-43.
Virtual Reality on Stage
1995
Reaney. Mark. Virtual Reality on Stage VR World III, no. 3 (May/June 1995): 28-31.
The Theatre of Virtual Reality
1992
Reaney, Mark. The Theatre of Virtual Reality Theatre Design and Technology XXIX, no. 2 (Spring 1992): 29-32.
Community of Variation. Selections from the Context Free Art Gallery, 2005-2007
2008
Lentczner, Mark, ed. Community of Variation. Selections from the Context Free Art Gallery, 2005-2007. Mountain View, CA: Lentczner, Mark, 2008.
Augmented Reality Activism
2014
Skwarek, Mark. Augmented Reality Activism In Augmented Reality Art: From an Emerging Technology to a Novel Creative Medium, edited by Vladimir Geroimenko, 3-30. Cham: Springer, 2014.
New Philosophy for New Media
2004
Hansen, Mark. New Philosophy for New Media. Massachusetts: Institute of Technology, 2004.
1
…
(more)
430
431
432
433
(current)
434
(more)
1037