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  • I have always been deeply interested in the viewer, pondering why some people engage with art while others do not. This curiosity led me to start asking questions directed at the audience. For one project, I asked, "What did you do today?" In this
  • Tamiko Thiel is a media artist interested in the interplay of place, space, the body and cultural memory. She has done pioneering work in developing the dramatic and poetic capabilities of various forms of virtual and augmented reality as media for
  • Dr Tracey M Benson is an Australian based interdisciplinary artist, UX designer, researcher and founder of Treecreate. She is passionate about more-than-human design and bridging the links between western ways of thinking with experiential and
  • Eduardo Kacsounding out the non-binaryThe Archive of Digital Art, 06/2022Text by Carla Zamora and Samantha Mealing, Interview on Time Capsule by Samantha Mealing,Rachel de Joode and Herbert Gmoser.“In the course of pursuing Bio Art we have
  • Mitchell, William J.. City of Bits: Space, Place, and the Infobahn. Cambridge, MA: MIT Press, 1995.
  • Naimark, Michael. Place Runs Deep: Virtuality, Place and Indigenousness In Virtual Museum Symposium, Salzburg, AUT: 1998.
  • Wirths, Axel. Jeffrey Shaw-Place-a-user´s Manual In Der elektronische Raum -15 Positionen zur Medienkunst, , 214-225. Ostfildern-Ruit: Hatje Cantz, 1998.
  • Ikeda, Ryoji. date | place. Atelier de Création Radiophonique(ACR), France Culture: Èdition DIS VOIR, FR, 2010.
  • The work of the Italian artist Pier Giorgio De Pinto thrives on the relationship between representation and concept in a constantly and suddenly changing image-based society in search of a new identity. Since the sixties, recent changes have been
  • Kusahara, Machiko. A Turning Point in Japanese Avant-garde Art: 1964 – 1970 In Place Studies in Art, Media, Science and Technology, edited by Andreas Broeckmann and Gunalan NadarajanVDG Weimar: 2008.