Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
40
41
42
43
(current)
44
(more)
53
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Observed, Observing, Observer
2023
video
"Did you know it takes exactly 24 hours at 24fps to display each pixel on a High Definition Television screen? Initially, an animation is created by translating an image of Nam June Paik's TV-Buddha with a resolution of 1920 x 1080 pixels. Achieved
COMBATscience Augmented II
2022
Mixed reality installation "COMBATscience Augmented II" is a mixed reality installation that critically reflects on science and its ethical implications, beginning with the gas attacks in World War I and continuing to contemporary research on
The Earth, Our Home: Art, Technology and Critical Action, ACM SIGGRAPH Digital Arts online USA
2022
-
2022
Deep rooted vision, profound and ingrained, the splendour of human or artificial intelligence having the capacity to master and enrich innovative scientific solutions whilst unravelling problematic complexities. In creating these artworks: ‘Measure
Israel Lopez
Mexican digital artist, PhD in Art and Culture, Master of Arts for Architecture, Art and Design Division of the University of Guanajuato. His work is constituted in the manipulation of digital media and its relationship with the human body,
Infected
2000
-
2000
Infected is about the nature of the physical body in the context of future possibilities, and the new status of the corporeal body seen through dance and digitally manipulated imagery. The new bio-engineered body is still sexual, stark, brutal,
Ashok Sukumaran
Sukumaran’s recent work deals with the intersection of human habitat and “embedded” technology and the physical terrain of digital media. In adopting the view that many new-media technologies are not fundamentally new, his projects imagine a “what
Phantom Waves
2021
The November 1973 issue of Scientific American featured an article titled “The Recognition of Faces” by Bell Labs researcher Leon Harmon that explained how we perceive pixelated digital photographic images. Using a low-resolution, portrait of
Pins
2002
-
2003
Pins generates dynamic three-dimensional geometries within a tabletop environment serving both as volumetric display and co-spatial input device. Our goal is to liberate otherwise static everyday objects and surfaces with intelligent materials that
Zhan Wang
Zhan Wang is widely recognized as one of China's leading contemporary artists today. Working in installation, photography and video, his sculpturally informed practice challenges ideas of landscape and environment, addressing the urban, rural,
data.scan
2009
-
2009
Ryoji Ikeda is one of Japan’s most celebrated electronic composers. Since 1995 he has been making work that investigates the characteristics of sound, exploring frequencies and the fundamentals of data. He has collaborated with a diverse range of
1
…
(more)
40
41
42
43
(current)
44
(more)
53