Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
40
41
42
43
(current)
44
(more)
164
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Trigger
2005
... that emerge from the relationships we have with urban
spa
ces. It featured seven projections that were configured to fill the...
Geometries of Power
2002
... online 3D world that uses the interactive characteristics of
spa
ce, geometry and sound to question concepts of power and control. ...
Building the Emerald City
2004
-
2004
... to messages that were left on a small table in the gallery
spa
ce. People were invited to leave messages that they would put on...
Virtuelle Mauer/ReConstructing the Wall
2008
video
... Berlin Wall and its surrounding neighborhoods creates a
spa
ce of rememberance that users can explore in order to to experience...
Shades of Absence: Public Voids
2011
... in which images of contemporary artists, whose works in public
spa
ce have been censored, are reduced to gold silhouettes and placed...
Perceptive Dislocations
2012
... the established order and creating shifts in the perceived
spa
ce via artistic interventions. Thiel and the U|D|K twisted the...
Interview - Tamiko Thiel: Venice Biennial Intervention for Manifest.AR
2011
video
... Venice Biennial, presents augment reality works that float on
spa
ce and invade the airwaves without seeking permissions or excuses...
Micromovements in Snapshots
2014
-
2014
video
...Animation is an illusion of movement. Movement is based on
spa
ce and time.
SPA
CE. My work consists of several short animations. Every animation...
Sculptures
1997
-
2001
...For us humans, who are limited in time and
spa
ce, time is a one-dimensional affair. We can move only along one axis we define in co-ordinates of...
Landscape
1997
-
1997
... in the air, generating an organic, 3 dimensional grid of the
spa
ce. The only living element in the animation is the virtual camera,...
1
…
(more)
40
41
42
43
(current)
44
(more)
164