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Interactive Plant Growing
1994
Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing ICC InterCommunication Journal, Japan , no. 7 (January 1994).
Interactive Plant Growing and A-Volve
1994
Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing and A-Volve In Christa Sommerer and Laurent Mignonneau, edited by M. KusaharaTokyo, Japan: ICC InterCommunication Center, NTT, 1994.
A-Volve
1995
Sommerer, Christa and Laurent Mignonneau. A-Volve In The Interactive Media Festival ’95, edited by Tim Druckrey and L. GoldmanLos Angeles: 1995.
From the Poesy of Programming to Research as Art
2003
Sommerer, Christa and Laurent Mignonneau and Christine Schöpf. From the Poesy of Programming to Research as Art In Ars Electronica 2003, CODE - The Language Of Our Times, edited by Gerfried StockerOstfildern/Ruit: Hante Cantz Verlag, 2003.
A-Volve: A Real-time Interactive Environment
1994
Sommerer, Christa and Laurent Mignonneau. A-Volve: A Real-time Interactive Environment In Siggraph´94 Visual Proceedings, edited by Siggraph, 172-173. New York: ACM, 1994.
A-Volve: An Artificial Life Environment
1995
Sommerer, Christa and Laurent Mignonneau. A-Volve: An Artificial Life Environment In CNIASE´95, conference proceedings. Guyana, Venezuela, Guyana: CNIASE, 1995.
Interactive Plant Growing
1993
Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing In Siggraph ´93 Visual Proceedings, , 164-165. New York: ACM, 1993.
IKI-IKI Phone: a Multi-user Alife Art Game for Mobile Phones
2001
Sommerer, Christa and Laurent Mignonneau and Roberto Lopez-Gulliver. IKI-IKI Phone: a Multi-user Alife Art Game for Mobile Phones In IEEEE International Conference on Multimedia and Expo (ICME 2001), Conference Proceedings, Tokyo: 2001.
The Mechanical Imagination - Creativity of Machines. Workshop of The Film Form (1970–1977)
2000
Kluszczynski, Ryszard. The Mechanical Imagination - Creativity of Machines. Workshop of
The Film Form (1970–1977) In Warsztat Formy Filmowej/Workshop of the Film Form 1970–1977, Warszawa: Centrum sztuki wspólczesnej zamek ujazdowski, 2000.
Virtual Perspective and the Artistic Vision: A Genealogy of Technology, Perception, and Power
1997
Shanken, Edward A.. Virtual Perspective and the Artistic Vision: A Genealogy of Technology,
Perception, and Power In ISEA´96 - Proceedings of International Society for Electronic Art, edited by Michael B. Roetto, 57-63. Rotterdam, NL: 1997.
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