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musicbox
1998
-
1999
The musicbox is a tangible interface supporting remote awareness through the medium of music and light. The musicbox is linked over the Internet to the music and light levels surrounding a remote piano. The system communicates live music and a sense
TouchCounters
1998
-
1999
TouchCounters are computational tags that track the usage of physical objects. TouchCounters sense activity through magnetic, acceleration, and infrared sensors, and indicate their status on bright LED displays. Through magnetic snap connectors,
The Giver of Names
1990
The Giver of Names is quite simply, a computer system that gives objects names. The installation includes an empty pedestal, a video camera, a computer system and a small video projection. The camera observes the top of the pedestal. The
off-sense 2006
2006
-
2006
The physical space of the gallery becomes entangled with the navigable space of the virtual environment in Off-sense. This sprawling installation of computer hardware provides access to a virtual world, where avatars float, roam and communicate
Der Wald
1993
"In the first version of "The forest", made as a computer animation, the image of the forest creates the impression of a three-dimensional space constructed from elements which themselves are only two-dimensional. The basis for the image is a
The Waiting Room
2002
-
2002
... of anticipation about
what
's going to happen next. In...
Lonely Record Sessions, In the Name of Kernel series
2008
-
2009
... holds us to
get
her"
Bio-Présence
2013
-
2013
... by less noble ve
get
ation, incapable of...
Tower
2011
... to and anticipates
what
is to be said by those...
Approximately 3 Dimensions
2016
-
2016
To make a hole, three dimensions are necessary. In the two-dimensions of the iconic thought experiment Flatland, organisms that sustain their existence through a digestive system characterized by two holes, would find themselves split in two along
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