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Überlegungen zu einem bildwissenschaftlichen Forschungsfeld
1997
Archimedia. Institute for Arts and Technology, ed. Überlegungen zu einem bildwissenschaftlichen Forschungsfeld. Linz: Hochschule für künstlerische und industrielle Gestaltung, Linz, 1997.
Memory Theatre VR
1997
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1997
video
Memory Theater VR is an example of a virtual museum that embodies original architectural, interface and visualization strategies that converge the experience of real and virtual formations. The installation itself is set inside a cylindrical space,
Hybrid Invention Generator
2001
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2001
The Hybrid Invention Generator (2001) is a work that explores a "machinic genetics." Users of the system can scroll through a series of inventions, choose two different inventions and generate the visualization of a hybrid invention. An underlying
Zentrum für Bildwissenschaften
Phantasmagorischer Bildzauber des 18. Jahrhunderts und sein Nachleben in der Medienkunst
2006
Grau, Oliver and Ernst Strouhal. Phantasmagorischer Bildzauber des 18. Jahrhunderts und sein Nachleben in der Medienkunst In Rare Künste: Zur Kultur- und Mediengeschichte der Zauberkunst, edited by Brigitte Felderer, 461 - 480. Wien: Springer
Red Dice/Des Chiffres
2000
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2000
video
Red Dice / Des Chiffré (2000) was commissioned by the Canadian National Gallery and is now in their permanent collection. Seaman again worked with Chris Ziegler on the programming of the work. The work presents a text by the Poet Stéphane Mallarmé -
The Engine of Desire
1996
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1996
The Engine of DesireArtist: Bill SeamanComment:
The Design of the Grip
1989
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1989
video
The next period in Seaman's oeuvre employed video as a poetic technological vehicle, exploring sound, image and text relations within a slow pulsing hypnotic video space. Both linear tapes and video installations were produced. The tapes S.He
The Thoughtbody Environment
2005
video
The Thoughtbody EnvironmentArtist: Bill SeamanComment:
ComSpace
2007
ComSpaceArtist: Bill SeamanComment:
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