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The Double Screen. Medium and Representation in Chinese Painting
1997
Hung, Wu. The Double Screen. Medium and Representation in Chinese Painting. Chicago, IL: University of Chicago Press, 1997.
Surround-Screen Projection-Based Virtual Reality: The Design and Implementation of the CAVE
1993
Cruz-Neira, Carolina. Surround-Screen Projection-Based Virtual Reality: The Design and Implementation of the CAVE (1993).
The Computer Screen of Life
2000
Leuer, Jennifer. The Computer Screen of Life .
Elements of Screenology : Toward an Archaeology of the Screen
2004
Huhtamo, Erkki. Elements of Screenology : Toward an Archaeology of the Screen Iconics: International Studies of the Modern Image 7 (2004): 31-82.
Looking through the computer screen: Self-reflexivity in net.art
2007
Ryan, Marie-Laure. Looking through the computer screen: Self-reflexivity in net.art In Self-reference in the media, edited by Winfried Nöth and Nina Bishara, 269-290. Berlin: Mouton de Gruyter, 2007.
Life at the Interface of Art and Technology
2007
Thiel, Tamiko. Life at the Interface of Art and Technology On Screen 18, no. 1 (Winter 2007): 32-34.
Screen Tests: Why Do We Need an Archaeology of the Screen?
2012
Huhtamo, Erkki. Screen Tests: Why Do We Need an Archaeology of the Screen? Cinema Journal 51, no. 2 (Winter 2012): 144-148.
Between Page and Screen: Remaking Literature through cinema and cyberspace
2012
Brillenburg Wurth, Kiene, ed. Between Page and Screen: Remaking Literature through cinema and cyberspace. New York: Fortham Univserity Press, 2012.
Post-Screen: Device Medium and Concept
2014
Ferreira, Helena and Ana Vicente, ed. Post-Screen: Device Medium and Concept. Lisbon: CIEBA-FBAUL, 2014.
Devices of Wonder - From the World in a Box to Images on a Screen
2001
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2002
Event: Devices of Wonder - From the World in a Box to Images on a ScreenInstitution: The Gwangju Biennale FoundationComment:
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