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Electric Dreams
2024
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2025
Electric Dreams will bring together an international network of more than 70 artists working between the 1950s and the dawn of the internet age.Liquid Views 1992, an interactive installation by Monika Fleischmann and Wolfgang Strauss, will invite
Erwin Redl
My work is based on research into the phenomenological nature of visual perception. The emphasis is on reframing the relationship between traditional fine art media and the ever increasing possibilities of digital media. The artworks reflect upon
Victims Symptom - PTSD and Culture
2009
Peraica, Ana, ed. Victims Symptom - PTSD and Culture. INC Readers, Amsterdam: Institute for Networked Culture, 2009.
Ornitorrico and Rara Avis: Networked Teleprescence Art
1996
Kac, Eduardo. Ornitorrico and Rara Avis: Networked Teleprescence Art Leonardo 29, no. 5 (1996): 389-400.
"Where are you from?": The Networked Sphere
2006
Badani, Pat and SACHIKO HAYASHI. "Where are you from?": The Networked Sphere [01-01-2006].
Plasm: Not a Crime
1998
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1998
"Plasm: not a crime" is the artistic statement of Peter Broadwell and Rob Myers that sharing secrets is not a crime. It used to be that most interactions between people took place face to face. If you had a desire to keep something confidential,
Plasm: Above the Drome
1991
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1991
Three networked skyboards equip visitors to surf freely throughout a shared virtual space. Each fiberglass skyboard is a custom full-body input device, with force-sensing resistors driving the flight simulation for the occupant's on-screen
TouchCounters
1998
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1999
TouchCounters are computational tags that track the usage of physical objects. TouchCounters sense activity through magnetic, acceleration, and infrared sensors, and indicate their status on bright LED displays. Through magnetic snap connectors,
Proxy-Distributed Computation
1996
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1997
The Tangible Bits platforms make complex use of physical objects and surfaces monitored by a range of sensors, augmented by a variety of graphical and ambient displays, and linked by a diverse combination of networked computers.
Point to Point
2001
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2001
"Point to Point" (Networked installation, website, computer, projector, and video cameras) is a public art work that uses the motion of people in public space to drive an evolving graphic display. The display is projected onto a wall in the space
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