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  • Born 1977 in Düsseldorf, Germany Since 1998 Freelance Programmer 1999 - 2001 Computer Science at the University of Cologne, Germany 2002 - 2007 Media Art at the Academy of Media Arts Cologne Germany, Diploma 2007 Research assistant,
  • Richard Brown has a BSc in Computers & Cybernetics and an MA in Fine Art and creates interactive artworks using multi-media technology, computer programming, electronics and interfacing. Between 1995 and 2001 Richard was a Research Fellow at the
  • Sound sculptor and media artist Timo Kahlen (*1966) chooses to work with the ephemeral: with wind and steam, with light and shade, with pixels and dust, with sound, noise and vibration. His work has been shortlisted for various renowned
  • Digital works by david Opp can be found at http://www.day-dream.com/w/pagefrontpage/ [1996 - 2001]
  • Spanish artist who has evolved over time towards video art and later in net.art based on the sculpture. This way, his works moving from traditional scuptural concepts to the use of new technologies, he moved from photography to video art, followed
  • Christophe Bruno lives and works in Paris. He began his artistic activity in September 2001. His polymorphic work (installations, performances, conceptual pieces…) has a critical take on network phenomena and globalisation in the field of language
  • Ellen Sandor is a new media artist, and Founder/Director of the collaborative artists’ group, (art)n. In 1975, she received an MFA in Sculpture from the School of the Art Institute of Chicago. Her MFA studies at SAIC led her to explore the
  • Plewe, Daniela Alina. Ultima Ratio as Media Theatre - Beyond Moving Skin In Global Heros, Theater zwischen Medialität und Theatralität, edited by Martina LeekerBerlin: Alexander Verlag, 2001.
  • Tauti, Lorenzo. Corpi sognanti. L'arte nell'epoca delle tecnologie digitali. Milano, IT: Feltrinelli Editore, 2001.
  • Well known in the international art scene for his mechanotronic performances and robotic installations. In his first works he combined such elements as Bodybots, body-controlled robots, Systematugy (interactive narration with computers) and