Archive Search

  • Stills from a series of computer generated animations These works were produced using a home-built S-100 bus system employing asynchronous 8MHz/11MHz 8080/8088 (8 bit/16 bit) CPU's and Matrox video cards with home-developed digital to analogue
  • Computer Pieces 1979 -
    Digital video 20 mins, colour, silent A set of abstract black and white realtime computer animations (source: http://www.littlepig.org.uk/)
  • The Reading Room -
    Mixed media installation 10 x 6 x 4 metres Aluminium construction, glass components, limited edition artists' books. Jointly authored with Fiona Gunn, Christchurch, New Zealand. (source: http://www.littlepig.org.uk)
  • Torso
    A work using simulated recombinant genetic algorithms. The piece used two live computed image sources for two of the monitors, one prerecorded computer animated sequence and two live video feeds from surveilance camera's installed in the space. A
  • Agent
    Agent captures people as a temporal trace. If a viewer remains stationary in the space before the screen they progressively become more solid and corporeal in their appearance. If they move they transform into a will'o'wisp like ghost or sprite,
  • Pandaemonium -
    Digital video 4 mins 38 secs colour, stereo sound by Ernst Oosterveld Inspired by Milton's "Paradise Lost". The video explores images and evocations of how the human race has reshaped its environment, often to its and the world's detriment
  • reRead
    reReadArtist: Simon BiggsComment:
  • Utter
    a voice recognition and generative grammar interactive installation and performance artwork Source: Simon Biggs
  • Oracle
    a voice recognition and interpretive grammar interactive performance artwork Source: Simon Biggs
  • Bodytext
    Bodytext is a performance work that involves speech, movement and the body. A dancer's movement and speech are re-mediated within an augmented environment employing real-time motion tracking, voice recognition, interpretative language systems,