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The Sinus-Venosus-Effect
2009
An annoteted walk through an open air gallery in the wastelands of Berlin between east and west.
Urban Hero
2021
-
2021
...Urban Hero, P
art
1 Routines and conveniences of our daily life have become gradually fatal for the environment, thus representing a growing problem for functioning ecosystems of flora and fauna, but also directly for our health. The ubiquity of synthetic polymers and...
Thermal Sleep
2018
-
2018
video
Sleep is by no means the tranquil affair we think it is, constant movement between the sheets and a perpetual regulation of body temperature and breathing rate: it’s a wonder we can get any rest from it. http://stwst48x4.stwst.at/social_sleep_videos
A Standard Video
2014
-
2014
D.I.N., the German Institute for Standardisation, is the extremely influential national standards body that represents German interests in European and international standards organisations since 1917. Their press spokesman, Mr. Anthony, describes
kondition pluriel
...kondition pluriel is an interdisciplinary digital performance group founded by choreographer Marie-Claude Poulin and media
art
ist M
art
in Kusch in 2000. Integrating body-based performance and digital
art
s, the
art
ists generate a language outside of established...
Werner A. König
... reality-based human-computer interaction. Results of his and the group's research are used in diverse domains in science,
art
, and industry.
Blank Chance
2012
-
2012
How do we make decisions? Decisions can be reached applying various methods – intuition or reason. Sometimes, using divination methods or certain tools to find out what might be best supports the process. Whether shaking fortune sticks, reading the
Decision Value
2011
-
2011
There are several places at which the density of crucial decisions is rather high. In Paris, I observed the emblematic buildings of the stock exchange (Bourse), the parliament (Assemblée Nationale), the high court (Palais de Justice), an airport
Y Straight Forward
2012
-
2012
video
... never realise. What else could we see, and do? When playing games, we usually can go back to the latest saved level or just st
art
over again. In real life – we only have rarely the chance to do so and if – we might lack time and energy. With this imagined...
5 YEARS
1999
-
1999
... Sydney, supported through a NICA scholarship. The unique architecture of the former mental hospital which was turned into an
art
-school served as inspiration, together with stories from the local news. Exhibited: Newspace gallery Sydney 1999
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