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  • M I N D CA T H E D R A L V I R T U A L R E A L I T Y Mind Cathedral is a gigantic abstract VR construction, consisting of enormous pillars seemingly thrown on to and over one another, creating a kind of mental vertigo. They are hollow, so if one
  • Perissinotto,Paula & Barreto,Ricardo, ed. FILE SÃO PAULO 2016: venha passar do limite. Vol.1000. 1 th ed.São Paulo: Sesi Editora, 2016.
  • My artwork is critical of social, political, and cultural issues. My work often refers to European history and especially the present. For the last few years, I have been working on my works in the Visual Mathematical form. I process every idea both
  • transBOARD -
    The transBOARD is a Tangible Bits platform which explores the use of a digitally-enhanced whiteboard as a model of a wall in the future. The transBOARD supports distributed access to physical whiteboard activity. Distributed users can monitor
  • Visit-US (2005, 1 minute, digital animation) Visit-US explores the ways in which national border controls have been updated and expanded through the use of digital technology and electronic surveillance. The transition from an emphasis on physical
  • "This project proposes an alternative financial model based on the Peer-to-Peer architecture for a more equal sharing of wealth in society. It offers an innovative participatory system using counterfeit virtual money. By issuing a visionary and
  • Flür, Wolfgang. Kraftwerk: I Was a Robot. London: Sancturay Pub Limited, 2003.
  • The Reading Room -
    Mixed media installation 10 x 6 x 4 metres Aluminium construction, glass components, limited edition artists' books. Jointly authored with Fiona Gunn, Christchurch, New Zealand. (source: http://www.littlepig.org.uk)
  • Nagle, Joe. How to enjoy contemporary art: Some explanations to help you. Cheltenham: Elgan Publishing Limited, 2014.
  • Strauss, Wolfgang. Entre 0+1: Ampliar os limites do espaco Revista de Comunicação e Linguagens 25/26 (1998): 185-191.