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Under Capricorn: Art in the Age of Globalisation
1996
Curnow, Wy
sta
n and Dorine Mignot, ed. Under Capricorn: Art in the Age of Globalisation. Amsterdam, Wellington: Stedelijk Museum Amsterdam, 1996.
Matt Mullican
Matt Mullican i
s a
artist use subjective cosmology strategies to represent the world and the human condition mainly in symbolical related forms . His work often take
sha
pe of immersive in
sta
llation
s a
nd make use of analog technique
s a
nd
chris Ziegler
Chris Ziegler (*1963, Karlsruhe, D) is media artist and director since early 1990‘s of numerous international collaborations of interdisciplinary projects in the field of new media with the performing arts. He hold
s a
Diploma in Architecture,
Unfini
sha
ble Sketch of an Object in 4D: Scenes of Artistic Re
sea
rch
2004
Maharaj, Sarat. Unfini
sha
ble Sketch of an Object in 4D: Scenes of Artistic Re
sea
rch In Artistic Re
sea
rch, edited by Annette Balkema and Henk
Sla
ger, 50. Amsterdam, New York: Lier and Boog, 2004.
Ba
sta
rd Culture! How User Participation Transforms Cultural Production
2011
Schäfer, Mirko Tobias. Ba
sta
rd Culture! How User Participation Transforms Cultural Production. Amsterdam: Amsterdam University Press, 2011.
The Mobile Audience
2011
Martin Rieser. The Mobile Audience In The Mobile Audience: Media Art and Mobile Technologies, edited by Martin Rieser, 23-38. Amsterdam/New York: Rodopi, 2011.
Video Vortex Reader II: moving images beyond youTube
2011
Miles, Rachel Somer
s a
nd Geert Lovink, ed. Video Vortex Reader II: moving images beyond youTube. Amsterdam: Institute of network cultures, 2011.
Interactive Strategies in Virtual Architecture and Art
1997
Strauss, Wolfgang and Monika Fleischmann and Christian Bohn. Interactive Strategies in Virtual Architecture and Art In Intelligent Environments, edited by Peter Droege, 632-640.. Amsterdam, NL: Elsevier Science B.V., 1997.
Intersections between Communication, Art and Technology - the CAT Study
1999
Fleischmann, Monika and Wolfgang Strauss. Intersections between Communication, Art and Technology - the CAT Study In New Media Culture in Europe: Art Re
sea
rch, Innovation, Participation, Public Domain Learning, Education Policy, edited by Frank
Modeling Complexity for Interactive Art Works on the Internet
2003
Sommerer, Chri
sta
and Laurent Mignonneau. Modeling Complexity for Interactive Art Works on the Internet In Art and Complexity: At the Interface, edited by John Casti and Anders Karlquist, 85-107. Amsterdam, NL: Elsevier, 2003.
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