Archive Search

  • Huhtamo, Erkki. The Sky is (not) the Limit: Envisioning the Ultimate Public Media Display The Journal of Visual Culture 8, no. 3 (December 2009): 329-348.
  • Rambona -
    In "Rambona" the artist transposes the subject of "woman as object of desire" (cover girl) into an image of power. Rambo becomes Rambona. Says the artist, "Duga, a popular magazine in Serbia, came out with a cover girl dressed in a combat suit. The
  • Room for Manoeuvre -
    The exhibition 'Room for Manoeuvre' features new works by Knowbotic Research (KRcF), known for their advanced network and media projects since the founding of the artist group in 1991. In a specially designed audio-visual installation including four
  • Sleep Walking -
    In the next thirty years we will see more robotic technology integrated into our society, furthering our experience of reality through agency. Robots already go beyond the limitations of our bodies. They build things that we find too difficult or
  • AirBoard -
    a board ride on the air Air Board is a sculptured board with jet engine and made for the purpose of hovering in the air. It is loaded with small turbojet engine and allows one person to stand on and hovers a few centimeters high above the ground
  • Pierre Jolivet originally from Paris, is an artist who's currently based in Dublin, Ireland. Pierre started in the early eighties, as a French pioneer under the moniker of Pacific 231, in the industrial and power electronics musical fields before
  • untouched
    “untouched” is a series of self-portraits created through 3D scanning and presented as unaltered online virtual and Augmented Reality sculptures. Motionless yet constantly interacting and performing in-between realities, the virtual fragmented
  • Little Movies -
    "Little Movies" is a lyrical and theoretical project about the aesthetics of digital cinema, and a eulogy to its earliest form--QuickTime. The project began in 1994 when the World Wide Web was just beginning to gain mass exposure. Manovich's
  • M I N D CA T H E D R A L V I R T U A L R E A L I T Y Mind Cathedral is a gigantic abstract VR construction, consisting of enormous pillars seemingly thrown on to and over one another, creating a kind of mental vertigo. They are hollow, so if one
  • Perissinotto,Paula & Barreto,Ricardo, ed. FILE SÃO PAULO 2016: venha passar do limite. Vol.1000. 1 th ed.São Paulo: Sesi Editora, 2016.