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Designing Embodied Interaction: Aesthetic, Technical and Theoretical Issues
2010
Over more than two decades, Simon Penny has pursued the simultaneous development of Interactive Artworks and the design and construction of technologies for Embodied Interaction, utilising Machine Vision and Robotics technologies. This has involved
F.A.B.R.I.CATORS
F.A.B.R.I.CATORS is a digital media company specializing in: Interactive Technology, Virtual Reality, Interactive Media, Networking, Robotics, Digital Media and Integrated Media. The company operates in the fields of: Art, Design, Architecture,
Sommerer, Christa, Lecture at AROB'97 International Symposium on Artificial Life and Robotics Conference, Oita University, Japan
1997
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1997
Event: Sommerer, Christa, Lecture at AROB'97 International Symposium on Artificial Life and Robotics Conference, Oita University, JapanInstitution: Oita UniversityComment:
Sommerer, Christa, Lecture at AROB'99 International Symposium on Artificial Life and Robotics, Oita University, Japan
1999
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1999
Event: Sommerer, Christa, Lecture at AROB'99 International Symposium on Artificial Life and Robotics, Oita University, JapanInstitution: Oita UniversityComment:
Sommerer, Christa, Lecture at AROB 5th International Symposium on Artificial Life and Robotics Conference, Oita, Japan
2000
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2000
Event: Sommerer, Christa, Lecture at AROB 5th International Symposium on Artificial Life and Robotics Conference, Oita, JapanInstitution: Oita UniversityComment:
Featured Artist Andrés Burbano
03/2019
.. The wide spectrum of his research projects includes: media archaeology of Latin America, 3D-modelling of Photogrammetry technology and data-translation into digital media ..
Featured Artist Bill Seaman
10/2020
.. "So instead of writing about meaning production, I empower the exploration of meta-meaning processes that arise via self-directed engagement" ..
10_2020_Seaman_Interview.pdf
ADA Artist Interview 10/2020BILL SEAMAN – transdisciplinary explorations of meaning production and the process ofcreativityWhat are your current projects?I tend to work on many different things simultaneously, shifting from one to the other.
Patrícia Gouveia
Patrícia Gouveia is an artist, designer, scholar, and curator with more than twenty years of research experience in arts, design, gaming, and interaction. She has been working in Interactive Arts and Design since the 1990s. Her research focuses on
Ken Goldberg
The US-American Keneth Goldberg is a Professor of Industrial Engineering and Operations Research (IEOR), with a joint appointment in Electrical Engineering and Computer Science (EECS), and in the School of Information at the University of
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