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Sean Clark
Dr Sean Clark is an artist and curator, the Director of Leicester arts company Interact Digital Arts, the Founder of web/mobile developer Cuttlefish Multimedia, a Visiting Researcher at the Institute of Creative Technologies at De Montfort
Christina McPhee
Christina McPhee’s images move within a matrix of abstraction, shadowing figures and contingent effects. Her work emulates potential forms of life, in various systems and territories, and in real and imagined ecologies. Her dynamic, performative,
IGUAQUE
1997
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1997
1998 05:30 min, color, stereo sound. The Muisca legend tells us that Bachué (Mother of humanity) came from the water, from a lagoon called Iguaque and after giving birth to humanity, she returned there. ... The reverie produced by water and the
Roz Dimon
Roz Dimon has been a leader in digital media painting ever since her oil paintings began to fill with pixels in the 1980s upon arrival in New York City. She's been featured in Forbes Magazine with David Hockney and as eight digital works in the
Modular Structure and Image/ Sequences: Comics and Interactive Media
2000
Legrady, George. Modular Structure and Image/ Sequences: Comics and Interactive Media In Comics Culture: Analytical and Theoretical Approaches to Comics, edited by A. Magnussen and H.-C. Christianesen, 79-90. Copenhagen: Tusculanum Press, 2000.
Explorando el Laberinto; Creación e investigación en torno a la gráfica digital a comienzos del siglo 21
2005
Alcalá Mellado, José Ramón and Javier Ariza. Explorando el Laberinto; Creación e investigación en torno a la gráfica digital a comienzos del siglo 21. Col. Caleidoscopio 5, Cuenca, Spain: Ediciones de la Universidad de Castilla-La Mancha, 2005.
Patrick Moya
Moya, the Artist living in his art work Performer, visual and digital artist, Patrick Moya make an art mediterranean, funny, baroque, generous and delightful. In Nice (big city near the sea), where he lives, he is the last part of the artistic
The Coming and Going of Images
2000
Arnheim, Rudolf. The Coming and Going of Images Leonardo 33, no. 3 (2000): 167-168.
Algorithmic Visualizations
2002
Algorithmic Visualizations" consists of images created directly from mathematical equations that have their origins in image processing algorithms used to enhance or analyze digitized images. This approach consists of rule-based processes that
Unexpected Growth
2018
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2019
Perturbations in the natural order have torn the fabric of the space-time continuum, and unexpected growths are seeping into our world - perhaps from our own future. Augmented reality apps transform our mobile devices into "ARscopes;" allowing us to
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