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  • Alvaro, Sandra and Guillermo Alonso R. and Federico López-Silvestre. “Reversing Ruins: Artistic Interventions for Recovering from Disaster Capitalism” In Planet Earth: Scientific Proposals to Solve Urgent Issues, edited by A. Núñez-Delgado, 83 -
  • Group show related to the Generative Art Summit, Herbert W. Franke Foundation, Berlin July 2024
  • Olynyk, Patricia. Lost in Space with Frankenstein's Shadow In Bio/Matter/Techno/Synthetics, edited by Farrow Trubiano/Franca, 304. : Actar Press, 2024.
  • The exhibition REIMAGINE TOMORROW, 1954-2024, showcases a glimpse of how artists work with technology in their time and what happens to art on the path from thinking to hallucinating machines.
  • Strauss, Wolfgang and Monika Fleischmann. The Digital Archive as Thinking Space (2024): 107 - 111.
  • Fatma Ali. Multimedia artist Sameh Al Tawil - A critical study (Monograph). Vol.272. : Diwan, 2024.
  • Organizer: Sandrine Amiel, Parlement européen, Direction générale de la Communication Bureau en France, Paris Special thanks to Adrienne Éva Burányi, Director of Institute Liszt, Paris, Emma Bornai, Attachée culturelle of Institute Liszt, Paris, and
  • Easter hack -
    In digital technology an Easter egg refers to an extra feature, a message, hidden in a software program, video game, etc., and is revealed by an obscure sequence of keystrokes or commands. This Easter Saturday you can join media artist & open source
  • HOME OF THE BRAIN (1989-91) - PHILOSOPHERS' HOUSES Created between 1989 and 1991 by Monika Fleischmann and Wolfgang Strauss, Home of the Brain is one of the first Virtual Reality (VR) artworks to incorporate a data glove and a head-mounted display