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  • Patricia Olynyk is an artist, writer, and educator whose work explores science and technology-related themes and the ways in which social systems and institutional structures shape our understanding of the world. She was appointed inaugural director
  • Long time no dig… Seventeen years after the first virtual tunnel: The Tunnel under the Atlantic (1995), linking the Pompidou Centre in Paris and the Museum of Contemporary Art in Montreal, and fifteen years after the Paris New Delhi Tunnel, now is
  • This augmented reality installation creates "pavilions of absence" in which images of contemporary artists, whose works in public space have been censored, are reduced to gold silhouettes and placed in the midst of terms of transgression. Each
  • The world’s computing power is moving into the Cloud – but where does the Cloud get its energy? A commission for the 2012 Zero1 Biennial and Samek Art Gallery, the artworks for “Clouding Green” are massive augmented reality clouds in colors ranging
  • Workshop and exhibition, results from the collaborative practice of a group of scientists and artists who were involved in all stages from the preparatory stages, in Brazil, to the event in Havana. LART, in the Art and Science circuit by proposing
  • This installation was a singular contribution to the larger multimedia performance Cloud Theatre: Shanghai Odyssey, a confluence of projected images, videos, urban sounds and a dance theatre that took place in the large domed Shanghai Cement Plant
  • This interview was made for the exhibit „Not There“ at the Sabanci University Kasa Gallery, as part of ISEA2006 show UNCONTAINED - an official parallel exhibit to the 2011 Istanbul Biennial. "Not There" is an exhibition of artworks from the
  • Home Transfer -
    HOME TRANSFER looks at the relationship between home, architecture and new technologies. The interactive and participatory ‘net-art’ work unfolds via a menu composed of three 'chapters': Guest, Host, and Parasite. The work explores changing notions
  • Olhos -
    Olhos was an interactive digital internet-based artwork that was created by Beatriz Albuquerque in 1999-2003 (http://olhos.no.sapo.pt/). It was uploaded for the first time on the Internet on 2003 and was part of the Web biennial 2003 de Instanbul,
  • We are at the edge between human need and human greed. No need to be inside the Matrix to see that the world is covered with data quantifying all human activities into convertible and interpretable figures. As the new part of the Mechanics of