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1995
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1995
Construction of an artificial perception systems, electronic systems that are able to see. Usually, the actual images are seen only by the system, which replies to what it sees with interpretive sounds or music. (source:
Recombinant Figure
1986
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1986
Digital video installation 1 monitor colour, silent An interactive single monitor work with one computer, using simulated recombinant genetic algorithms. The viewer sees themselves reflected in a maze of mirrors within the work whilst the
Pictures
1988
"In 1988, after completing the "Mobiles" series, Waliczky made a five minute computer animation which he called PICTURES. Based on a set of digitally manipulated snapshots from a family photo album, the work is like a slide show in virtual form:
Installation “Faces of Smell”
2012
Most people cannot reconstruct smells from memory (it’s rather hard to mentally “picture” a familiar smell, although someone’s face would be pretty easy to visualize). When we try to recall the smell of mint, we end up recalling how mint looks. We
Rigid Waves
1992
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1993
video
In Rigid Waves, the acoustic mirroring of Narcissus and Echo is transformed into a visual form. Approaching the mirror, the viewer is confronted with a reflection that does not correspond to normal perception. Only an illusionary visual echo of
Re-reading the News
2002
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2003
Re-reading the News (2002) downloads the front page of newspapers as essentially raw data, enabling users to reformat it to their own specifications. The raw data appears in one browser window, reformatting occurs in a second. "Re-reading" sees the
Punishment 1
2011
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2012
The landscape imagery in the photographs and videos of the Punishment series recall the paintings of the Romantic period: craggy mountains, deep gorges, the sea, and mountain lakes. These are large- format, classical motifs of nature, in which one
Nacho Frades
In my work I want to describe worlds that only exists in my mind, I want to explore this worlds created by the inner mind, they are mainly landscapes of lonely places, where I am the only person in the work, the person that sees them, the observer.
Mónica Rikić
Interactive artist and programmer from Barcelona with a Fine Arts degree and a Masters in Digital Arts. She focuses her work in creating playful interactive art pieces in order to make new media art closer to the public (or users). She sees the game
Profilneurose
2004
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2004
'A profile like a witch' – I often thought when looking in the mirror, or when my shadow flits past me. Cosmetic surgery promises a remedy. But does that make us happier, better, more beautiful, more lovable? First the nose, then the chin, a bit
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