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  • PainStation -
    PainStation comprises a box structure housing a horizontal screen over which the two players face each other. The software is based on Pong, an early computer game. Players use their right hands to control a bat on screen, and must keep their left
  • Cyber Necktie -
    Interactive Cyber Necktie is an interactive graphic installation through which the user can create and produce, in real time, his own personalized design of the cyber cravat. The installation can be connected to a network. The user can create and
  • 1000 Platitudes -
    1000 PLATITUDES consists of large photomontages and one video documentary, which is shown on a plasma screen. Words commonly used to describe the generic globalized city; --each letter of the alphabet was projected on a different building using the
  • Hierosgamos -
    Length: 1min. 30sec. Two repetitive movements are conjugated on either side of the screen: a young naked girl blows up a red heart shaped balloon, and an animated sequence from Muybridge shows two boys jumping over each other. (A. Hegedüs)
  • Ise D'oil -
    Length: 4min. 30sec. An imaginary conversation between two gyroscopes - their memories and their capacities for union. The idea is expressed by conjugating two different camera views of the same gyroscope around a central axis on the screen.
  • Triple Echo is an interactive film environment where poetic monologues are each performed by three actors representing an updated version of the Orpheus and Eurydice myth. These characters form a proverbial "Eternal Triangle". Each screen section
  • A portable GPS device is linked to a cellular telephone containing a modem. Carrying this device, a person (e.g. a mailman) runs through the city. The data are transmitted to another location (e.g. a museum) via the telephone line. These data are
  • ZENetic Computer is an interactive experience that evokes "self-awakening," a particular cognitive response to processing reality via subliminal consciousness. It uses stories portrayed in sumie (ink painting), haiku and kimono which display
  • egoscopio 2.0 -
    egoscopio 2.0 is a multi-user platform which allows simultaneous submissions of texts, images and flash animations by SMS, MMS and the Web to a big electronic display. The content generated by the audience is presented in real time on a 3 x 4
  • esc for escape -
    esc for escape is cross media project on error messages. A documentary on life beyond the screen with outputs in DVD, electronic billboards and indoors exhibition, mediated by Internet, SMS e MMS. The audience was invited to submit error