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  • World I for BosniaArtist: Jenny HolzerComment:
  • Two rocking chairs are installed on the floor facing each other.The audience sees no interactions between chairs. The interaction is triggered when two people from the audience sit in the chairs and rock.

    Each chair has a sensor and motor.These...
  • Silvers Alter took the form of a large projection of 22 men and women. This population of people was changed - or evolved - by the audience's presence and movement within the gallery space.

    When the audience selected a person, information...
  • Relazioni Emergenti -
    It is an environment of artificial life where the individuals, represented by graphics filaments, are endowed with own intelligence and character. They can interact, exchange information and reproduce. Through the mechanisms of genetic mutations, the...
  • The idea of a marriage between Sun and Moon appears repeatedly in the myth and old philosophy of various nations all over the world. It symbolizes the state where human becomes high level being by achieving the integration of consciousness and...
  • Pixelwelle
    The Pixel Wave welcomes visitors in the Pixelpark Berlin lobby. The peppier somebody walks along the four-meter-long virtual wave, the more it undulates each pixel. If the viewer pauses in front of the wave installation, single pixels open up and...
  • I developed a set of four interactive, room-based exhibits for the 'Planets and Beyond' area at the GSC:
    - Discover the Stars: Visitors move around, holding small white boards in their hands. At specific spots they are tracked by sensors...
  • p53 -
    Grinder p53 is a life-printing machine. It is a monument made to reprint life. Hammered into granite the sculpture portrays the entire genetic sequence of the human suicide gene p53. The gene is exposed in a completely reproducible way. With a...
  • Pixelpark Interactive Environments created the Mercedes-Benz Info Designer for the Auto Salon Paris 2000 and made this special service an interactive, customer-friendly experience. In just a few steps users can obtain an overall picture of all...
  • This electronic game was developed for a big company's birthday party (ABB). There were twenty teams, each equipped with such a game station to enjoy the party guests.
    The Sensorama offeres three different memory and reaction games for two to...