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  • Starbright World -
    ...Starbright World was a pioneering online multi-user 3-D virtual world in which seriously ill children in hospitals across the United States could meet via a network to play with each other as avatars, build a part of the world themselves, discuss their concerns via...
  • ... He exhibits, lectures, and conducts workshops worldwide. He pioneered the development of architecture for cyberspace and virtual space and of the algorithmic generation of architectural designs, created some of the world's first architectural and...
  • ...This work associates Virtual Reality with Multimedia through a narrative intuitive percourse. Designed for a multi-user interface platform that combines motion capture and virtual reality. Up to seven participants can interact with the application. The more...
  • ... Lecturer in the Transmedia Art department at the University of Applied Arts Vienna, where she teaches "Digital Design and Virtuality". Additionally, she is Vice Director and Curator at the CIVA Festival for New Media Art and is the Head of Extended...
  • ... at Osage Gallery Hong Kong. They can also be placed in two different countries allowing cultural break through, in the virtual.
  • ... dynamic audio-visual compositions in real time. The Cubey 1.0 incorporates both a physical cubic sculpture and a digital 3D virtual model of this sculpture that is projected onto a wall. This virtual model provides audio and visual feedback of users’...
  • ... "Eau de Jardin" is an interactive installation which transports visitors into the imaginary world of virtual water gardens. The image of "Eau de Jardin" consists of a triptych, a three-sided projection screen onto a 12 x 3 meters vaulted screen that creates an...
  • VR Aquarium - video
    ... was the augmented reality and telepresence which enhanced the immersion in a synthetic and autonomous ecology inside the virtual reality landscape. The data landscape had Images of fishes living in a real aquarium of a next room of UCS Museum of Natural...
  • ...A virtual projection installation created the illusion of looking through the theatre entrance doors at fictional scenes situated in the real space outside the theatre. The installation used the same augmented-reality technology that was first applied in Viewpoint...
  • ...In the virtual-reality "Inherent Rights, Vision Rights" the participant explores a sacred ceremony in a traditional West Coast Native Canadian long house. The long house is occupied by music, fire and spirits, which the participant can interact with. Totem poles and...