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  • Timo Kahlen: UR, 2006 -
    In Timo Kahlen's interactive film and sound projections, 21 works of net art (2005 - 2020), complex and subtle compositions of text, image, sound and vibration are generated - always different and live - according to the varying position, direction
  • In Timo Kahlen's interactive film and sound projections, 21 works of net art (2005 - 2020), complex and subtle compositions of text, image, sound and vibration are generated - always different and live - according to the varying position, direction
  • Event: What Remains of Art when Technology Vanishes? 25 years of practice in spite of technologyInstitution: ArtCamp ArtComTec videoconferencing seminarsComment:
  • Event: What Remains of Art When Technology Vanishes? 25 years of practice in spite of technologyInstitution: ArtComTec - Art/Communication/Technologies seminarsComment:
  • Homographies -
    Homographies is a large-scale interactive installation featuring a turbulent light array that responds to the movement of the public. The installation consists of 144 white fluorescent light tubes which are hung from 72 robotic fixtures on the
  • Time in between -
    Time in Between features urban views from both Taipei and Paris. It documents a compressed 24 hours in these two places with 24 locations and 24 Taiwanese people strolling in Paris. By seamlessly overlaying urban images from the two cities at
  • Do-Undo -
    Do-Undo allows a participant to do perform movements in a spaceand immediately see the movements forwards and backwards. User Experience: The participant stands in a space in front of a camera and video projection system. On the screen
  • The luminal tunnel of Eero Saarinen's TWA Terminal at JFK International Airport was always the perfect symbolic experience of the future. With its plunging vanishing point and soaring roofline, Saarinen's theatrical passage embodied, if not created,
  • In 1991 Waliczky wrote the script for THE GARDEN, an animation based on an idea which came from an old piece of Super-8 film, made over ten years before, showing a little girl playing in a country garden. The artist's aim was to portray the
  • "The Way" is a 3-D computer animation combined with live video. Depicted are three runners followed by a camera down a foggy street in a small German village. To visualize "The Way", I've inverted the common system of the central perspective.