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  • The Body Remembers -
    ...Spanning 22 years and three continents, the performance, video and digital media work made by Jill Scott coalesces at points that are both corporeal and mechanistic. The differing themes and effects of each work are supported by a range of interests that extend across...
  • ...Seven artists and seven museums – they constituted the nodes of the homonymous exhibition which was shown in North Rhine-Westphalia (NRW) from September 16th to November 11th 2007. The project, initiated by the registry of culture of NRW, Gütersloh, and conducted by...
  • Rambona -
    ...In "Rambona" the artist transposes the subject of "woman as object of desire" (cover girl) into an image of power. Rambo becomes Rambona. Says the artist, "Duga, a popular magazine in Serbia, came out with a cover girl dressed in a combat suit. The girl, with silicon...
  • ...The "UFF" situation took place in Graz, Austria from 17-22 May 2013 and was concerned with food generally, and more specifically with the industrialisation of Austrian farming practices and the impact of this on animal welfare, the environment, and human health and...
  • ISEA2015-DISRUPTIONS -
    ...21st International Symposium on Electronic Art, august 14th - 19th, 2015. ISEA2015’s theme of DISRUPTION invites a conversation about the aesthetics of change, renewal, and game-changing paradigms. We look to raw bursts of energy, reconciliation, error, and the...
  • ...The theme for ELO 2020 is “(un)continuity”: participants are invited to explore fluidity and nonbinary concepts, including, representation/presentation; categorization; spectra of light, sound, and ultra/infra visible; social organization; unity; and discord.
  • Figure -
    ...FIGURE is an interactive installation. Spectators are invited to take part in the formation process of the cinematic meaning. The interaction is based on the conversation between the moving body and cinematic elements. Spectators are photographed with the thermal...
  • Stanze -
    ..."Stanze" is composed by a video-camera and a back-projected screen located in a void room. The camera is located at the top center of the screen. The observer has freedom to move around the room and several observers can interact with the artwork. The images coming...
  • ...SoundSlam already was a lot of fun, but it lacked the motivation to get more deeply involved. So we developed a game around the original idea: after some freefight-punching, the voice of a virtual trainer guides you through different sound themes teaching you various...
  • ... history. She is a professor at Waseda University, Tokyo, and holds a Ph. D. in Engineering from University of Tokyo for her theoretical study on interplay between media culture, technology, art and society. Currently Prof. Kusahara’s major activities are on...