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PEY-CHWEN_INTERVIEW_160822.pdf
... the needs of my works.
How
did the development of the... “Eve Clone Series”was
create
d possible to present Eve... software. My lab artists
and
I are working with a company... that no one could buy or
sell
unless he had the mark—the name...
Day of the Figurines
2006
-
2006
...
and
potentially, even
how
they are feeling. (Capra et... technologies to
create
game experiences that... Computer Science, HUMLE
and
ICE Laboratories...
Pier Giorgio De Pinto
... alchemic features
and
how
they relate to the archetypal... installations
create
spaces that develop a... between representation
and
concept in a constantly
and
... in Basel, Kunsthaus Ba
sell
and
in Muttenz, Le Manoir in...
LAB 3: MARS - Media Arts ReSearch
1995
-
2012
... scientists. They asked
how
people interact with...
and
labs together to
create
a digital culture of... Studies at GMD (1995–2001)
and
at Fraunhofer (2001–2012) The...
JUS DIG IT! NANJING
2017
... poses the questions of
how
the image of borders is... presents VR artworks
create
d from 1995 to 2016. This... Art Institute of Nanjing University
and
Nanjing U Museum of Art...
Drama House
2009
... realist I wanted to
create
a panoramic view of... is stranger then another
and
in the same time all, what...
Terrapattern
2016
... new thinking about
how
we see our planet. Our system... software project
create
d by a collaborative team... exploring the unmapped
and
the unmappable: a system for...
Jan-peter e.r. Sonntag
... Riga 2008 K-Invers,
CREATE
BERLIN, London 2008... HORCH, ldt. Edition CD
and
foliot, 1997 Jens P....
ADA_ArtistInterview_SuzanneAnker.pdf
... being a pioneer in Bio Art –
How
did you “grow up” in the Bio... under whichsocieties
create
new life forms, medicines... September 2021Full text
and
interview by Carla Zamora on...
Mary Flanagan
... in order to underst
and
how
they affect
and
reflect... program or game to
create
systems which interrogate... activist design,
and
critical play, Mary Flanagan...
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