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Homes
2013
... examine details of the interiors by using a simple computer
interface
. In the present version of the installation, three interiors...
Home of the
Brain
. Golden Nica für Interaktive Kunst
1992
...Fleischmann, Monika and Christine Schöpf. Home of the
Brain
. Golden Nica für Interaktive Kunst In Prix Ars Electronica 1992, edited by Hannes...
Home of the
Brain
: A networked VR installation as virtual exhibition of philosophers' thoughts
2019
...Fleischmann, Monika and Wolfgang Strauss. Home of the
Brain
: A networked VR installation as virtual exhibition of philosophers' thoughts In...
Home of the
Brain
1989
-
1991
video
...HOME OF THE
BRAIN
(1990-91) - PHILOSOPHICAL DIALOGUES IN VIRTUAL SPACE Ever wanted to get inside the minds of great thinkers? With Home of the...
Hme of the
Brain
1992
...Prix Ars Electronica 1992 / Jury Statement / Interactive Art. Hme of the
Brain
[].
Hiroshi Ishii
... Hiroshi’s research focuses upon the design of seamless
interface
s between humans, digital information, and the physical...
Heartscapes
2005
video
... cost PCs and 04 stereoscopic projection. By interacting with
interface
s we are immersed in the virtual landscape simulating heart...
Healthy Ecosystem and Fighting Dengue: Biodiversity, Affectivity and Infirmity of Landscapes in Social Software and Data Visualization
2016
-
2016
... and see for example, images from dengue breeds sites. After a
brain
storming session with some students we sketched a project to use... between community and students. Besides the graphical
interface
and poorly aspects of game the major contribution of the app...
Handsight
1992
... is constituted by a circular projection screen, a hand-held
interface
which has the form of an eyeball, and a transparent sphere...
handSCAPE
1998
-
1999
... and storage space allocation. Thus, HandSCAPE is a tangible
interface
that provides seamless relationships between digital and...
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