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Frames
1999
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1999
Grahame Weinbren's Frames is an interactive, three-screen projection work, using infra-red sensor arrays to detect user input, combined with randomly accessible video under computer control. It was commissioned by the NTT InterCommunications
Parasites, Influences and Tranformations /Parasitic Electronic Seance
1998
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2000
Nervousness. Allergy. Dependence. A hypersensitive environment transforms the image to a reactive system which parasites on it¹s surroundings, circumstances, observer. The image behaves like a instable network, a mutating virus, a overloaded nervous
Shadow Dance: Eclipse
2001
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2001
This multimedia exhibit is not a kiosk, there is no mouse, no keyboard. Shadow Dance: Eclipse Exhibit is an interactive, multi-user, multi-channel, floor-sensor driven environment encouraging its users to create an eclipse by aligning the Sun, Moon
Spatial Sounds (100db at 100km/h)
2000
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2000
Spatial Sounds (100dB at 100km/h) is an interactive audio installation by Marnix de Nijs and Edwin van der Heide. In this engine-powered work, a speaker is mounted onto a rotating arm that is several meters long. Like a watchdog, the machine scans
PointScreen
2001
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2002
video
PONTSCREEN : MINORITY REPORT STYLE INTERFACE 2003 PointScreen is an interface for touchless control of a screen. Inspired by the Theremin, the first electric musical instrument that can be played without touch, we have developed a digital technology
Pikapika
2000
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2000
Meet Pikapika--a character influenced by anime and manga; Japanese pop animation and comics. Pikapika embodies movements from bunraku (puppet theater), a movement vocabulary Tomie Hahn studied while learning nihon buyo (Japanese traditional dance)
Self-Portrait as Another Person
1966
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1968
video
A predecessor of Lynn Hershman Leeson's influential “Roberta Breitmore” series, “Self Portrait as Another Person” features a wax cast of the artist's face that was made in 1966. Characteristic of similar pieces created by the artist in this period,
Perceptual Arena
1993
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1993
video
Perceptual Arena is a realtime virtual environment. In the default state completely empty, it creates an audio visual space texture as a coding of the user interaction. The interaction is simply to be in the space, to perceive it, to move around and
8520 S.W. 27th Place
2004
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2004
8520 S.W. 27th PL is an installation about the pointlessness of our never ending decision making process: choosing between left or right, brown shoes or black shoes, K-mart or Wal-mart. The exhibit features modified Dancing Hamster Toys, originally
Monologue 2021
2009
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2021
Monologue is about psychological experience of women. Inspired by women’s diaries and “Nu Shu” which is an old writing system in China used only among women, “Monologue” tries to convey women’s internal and external contradictories which comes from
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