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  • Logo.Hallucination -
    Artworks Logo.Hallucination November, 2006 Is the economic dynamics of the collective hallucination leading us towards a privatization of the glance? Logo.Hallucination continuously monitors the images circulating on the Internet looking
  • Flack Attack -
    Flack Attack is a magazine coming out of The Port, a community-driven space inside the online 3D world Second Life. Flack Attack explores a distributed model for magazine production. The workflow starts with a wiki, a web page allowing for open and
  • DIGITAL SPARKS : STUDENT CONTEST 2001 - 2008 The "Digital Sparks Matrix" is an interface for browsing all of the projects submitted to the " Digital Sparks" student competitions between 2001 and 2008 funded by the German Ministry for Research and
  • In co-production with 20er Haus
  • Joe Davis, born 1950, is a research affiliate in the Department of Biology at MIT. He "is an artist who has done extensive research in molecular biology and bioinformatics for the production of genetic databases and new biological art forms."
  • In the installation "Industrial Evolution," users can interact with historic images from the time of the Industrial Revolution. Images of factories, mines, assembly lines, production facilities and related administration facilities show the
  • URnotHere - video
    URnotHere is a machine to create cities that confronts the hyperlocative discourse of social media interfaces. It challenges us to create a new geography of nomadic territories on transitory maps. Moreover, the project aims to discuss the landscape
  • Pearlman,Ellen and Suzy O'Hara. Art-A-Hack ™ In Art Hack Practice: Sites For Artistic Co-Production, edited by Victoria Bradbury-: Routledge, 2018.
  • Wings -
    Our most recent project was to advance the technology and techniques discovered during production of The Adding Machine. We utilized the projected computer graphic system developed for The Adding Machine, but further required that each audience
  • Micromega
    The audio on Micromega is an experimentation in live de-instrumentation, cut-up, and sound production, drawing inspiration from the work of Lou Reed, Brian Eno, Alvin Lucier and La Monte Young, among others. A single electric guitar is processed to