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  • ... is an interdisciplinary artist who thinks of herself as an electronic medium led her to originate BrainWave Drawings, the interactive synchrony of brainwaves between two or more people, creating a combined physical and mental portrait by visualizing...
  • ... linked to the effects of technologies on our lives and causes an anthropological revolution through the presence of interactive systems that modify our perception of the world. In the last twenty years, daily life is moving more and more towards...
  • .. explore the potential of the human body to be an audio-visual instrument ..
  • ... Robles-Angel and Uwe Seifert. Web-Mindscape and REFLEXION – In Sync/Out of Sync – : Biofeedback and Physical Computing in Interactive New Media Art Proceedings EAI (2021).
  • 8-Bit -
    ... art, along with 30 prints, displays of 1980s technology such as micro computers, data cassettes, and more. With Sean Clark's interactive audio-visual art, and sound installation from Virtual Ground.
  • it feels like home -
    ...“It feels like home” is an online intervention that uses the synthetic space of the browser as a stage to unfold an interactive, performative and generative virtual experience. Experimenting with the notion of time during a pandemic and isolation, “It feels like home”...
  • .. "So instead of writing about meaning production, I empower the exploration of meta-meaning processes that arise via self-directed engagement" ..
  • .. "Ideally by using these technologies, art should see through them and unveil this imperative role in our society. When it is aesthetically pleasing, the truth doesn’t hurt so much" ..
  • ...Homo Insectus an interactive installation Developed for the Ullens Foundation © 2020, Laurent MIGNONNEAU & Christa SOMMERER Insects are an essential element of the biosphere. However, due to pollution and the widespread use of chemicals, many insect species have died...
  • ANTopolis - video
    ...ANTopolis A large scale interactive media façade for public space © 2020, Laurent Mignonneau and Christa Sommerer Summary: In the interactive media façade project "ANTopolis" virtual ants invade the city. They look for human activities, crawl towards any man-made...