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  • Animal Nature is an exhibition concept that has developed out of an ongoing, expanding web-project entitled Criminal Animal found at www.criminalanimal.org. Criminal Animal is intended to bring together a wide range of artists, critics, scholars
  • Tele-Lectures -
    Tele-Lectures - Netzspannung.org Streaming Service 2001-2004 has a wide range of video documentation of lectures by renowned artists and academics produced in collaboration with well-known partners from the fields of culture and science. Selected
  • Glitch Traces -
    Images collaged from screengrabs taken during the development of the 'Crosstalk' project in 2013-14. Source: Simon Biggs
  • Mercury - video
    In the VR Experience Mercury (2016), artist duo Banz & Bowinkel relocate the viewer on an archipelago connected by footbridges. Elements of nature, culture or technology intertwine into a surreal terrain in which known physical laws are overridden.
  • Dr Sean Clark is an artist and curator, the Director of Leicester arts company Interact Digital Arts, the Founder of web/mobile developer Cuttlefish Multimedia, a Visiting Researcher at the Institute of Creative Technologies at De Montfort
  • Águeda Simó is a multimedia and research artist who investigates and teaches the interaction between art and science using new technologies. She started her artwork in the field of video developing an aesthetic that led her to work with computer
  • Kac, Eduardo. Origin and Development of Robotic Art Art Journal 56, no. 3 (1997): 60-67.
  • Novak, Jasminko. Development of Models and Paradigms for Interactive Environments. GMD Research Series, Sankt Augustin, DE: GMD, 1999.
  • Committee on Virtual Reality Research and Development and National Research Council, ed. Virtual Reality: Scientific and Technological Challenges. Atlanta, USA: The National Academies Press, 1995.