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Game Art
2003
-
2004
... für Kunst und Industriekultur
Comme
nt:
Brian Mackern
Brian Mackern (Uruguay) is a new media artist, developer and designer of digital and hybrid net based art projects since 1995. Musician, composer and developer of autogenerative and reactive sound visual structures and environments. His art practice
Lawrence Malstaf
The work of Lawrence Malstaf can be situated on the borderline between the visual and the theatrical. After having studied industrial design, Lawrence Malstaf starts of in theatre. He designs scenographies for choreographers and directors as Benoît
Exhibition Prix Ars Electronica 1999
1999
-
2000
... Siemens Forum München
Comme
nt:
Ars Electronica 1979
1979
-
1979
... Electronica Linz GmbH & Co KG
Comme
nt:
Ars Electronica 1980
1980
-
1980
... Electronica Linz GmbH & Co KG
Comme
nt:
Computer Art: The Future Today
1986
... de Recherche et de Création)
Comme
nt:
Lev Manovich
Lev Manovich is an artist and a theorist of new media. He was born in Moscow where he studied fine arts, architecture and computer science. He received an M.A. in experimental psychology from NYU [1988] and a Ph.D. in Visual and Cultural Studies
(collective) Mansoux / Valk
Aymeric Mansoux has taken part in many artistic experiments based on the internet and the emergence of networks, and considers any form of data to be a new clay that can be used to develop autonomous artistic processes. His most recent projects
Riebe Markus
„My intention: healthy chaos, healthy amorphousness in a known medium which consciously warmed a cold, torpid form from the past, a convention of society, and which makes possible future forms.“ Joseph Beuys Markus Riebe is an Austria based
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