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  • Mixed reality installation 'COMBATscience Augmented' reimagines the 2008 multimedia environment 'COMBATscience', realised in cooperation with Cathrin Pichler in the Volkstheater in Vienna, and transforms it into another sensory setting. The life
  • 1999 Fidena, Bochum: Liquid Views , MARS-Field, Murmuring Fields
  • Ren Fah - is a media-artist and researcher working in the field of Cultural Studies/ Critical Theory and Analysis. He received his PhD. in 2011 from the University of Applied Arts, Vienna. Within the frame of his PhD. project he conducted research
  • Fleischmann, Monika and Wolfgang Strauss. Extended Performance – Virtuelle Bühne, Selbstrepräsentanz und Interaktion. Extended Performance – Virtuelle Bühne, Selbstrepräsentanz und Interaktion. Kaleidoskopien, Theatralität, Performance, Medialität.
  • Malani's work is influenced by her experiences as a refugee of the Partition of India. She places inherited iconographies and cherished cultural stereotypes under pressure. Her point of view is unwaveringly urban and internationalist, and unsparing
  • Cashill, Robert. Virtual World Theatre Crafts International TCI 29, no. 2 (February 1995): 44.
  • Laurel, Brenda. Computers as Theatre. Amsterdam, NL: Addison-Wesely Longman, 1991.
  • Reaney, Mark. Virtual Reality and the Theatre: Immersion in Virtual Worlds Digital Creativity 10, no. 3 (1999): 183-188.
  • My particular expertise in the history of computer and digital art began in 2002 when I joined an AHRC-funded research group at Birkbeck College, University of London – The CACHe Project (Computer Arts, Contexts, Histories, etc), which investigated
  • Karina Smigla-Bobinski works as intermedia artist with analogue and digital media. She produces and collaborates on projects ranging from kinetic sculptures, interactiveinstallations, art interventions, featuring mixed reality and interactive art