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Amarillo Museum of Art
1967
I wanted to see all of the News From Today
2010
I Wanted to See All of the News From Today provide
s a
n immersive experience by amassing the front page of hundreds of new
spa
pers from around the world and displaying these images within the screen
spa
ce of a single webpage. Continuously gathering
Enjeux
2018
Event: EnjeuxInstitution: Game
s a
s Performing Arts Festival, Amata theaterComment:
Magic Line, In the Name of Kernel series
2010
-
2010
During the transmission from Chicxulub two minutes of silence occurred in which the image and sound were interrupted. Wojtek insisted that this problem was the result of one of the television cameras which had overheated, thus interfering with the
Ciberadão e a magia das cibercoisas pervasivas
2008
DOMINGUES, DIANA MARIA G. Ciberadão e a magia das cibercoisas pervasivas In In vivo, in vitro, in silício: ensaios sobre a relação entre arte, ciência, tecnologia e o sagrado, edited by Leila AMARAL and Amir GEIGER, 246-275. São Paulo: Attar, 2008.
Children's Tales?
2017
-
2017
iMAL Center for Digital Culture
s a
nd Technology Children's Tales? exhibition. The exhibition includes Waliczky's "The Garden (21st Century Amateur Film)" and "The Fisherman and His Wife" computer animations. 18 / 07 / 2017 - 01 / 09 / 2017
191°S
2015
-
2015
Event: 191°SInstitution: Salon de
s A
mateursComment:
The Last Medium: the Virtues of Virtual Reality
1992
D´Amato, Brian. The Last Medium: the Virtues of Virtual Reality Flash Art XXV 162 (Jan - Feb 1992): 96-98.
2000 Years of Virtual Reality
1993
Penny, Simon. 2000 Years of Virtual Reality In Through the Looking Glass, edited by Janine Cirincione and Brian D´AmatoNew York: Jack Tilton Gallery, NY, 1993.
Pain
Sta
tion
2001
-
2001
Pain
Sta
tion comprise
s a
box structure housing a horizontal screen over which the two players face each other. The software is based on Pong, an early computer game. Players use their right hands to control a bat on screen, and must keep their left
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