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  • Klinke, Harald and Lisa Surkemper. Interview: George Legrady https://dahj.org/article/in-conversation-with-george-legrady.
  • VENOMENON -
    Based on her continuous research on counterfactual thinking, media artist Elke Reinhuber explores how to present a narrative in a multi-linear manner by fragmenting and dissecting it for the audience. Venomenon was shot in stereo 3D, completely on
  • Schwarz, Hans-Peter, ed. Medien - Kunst - Geschichte. Anläßlich der Eröffnung des Museums für Neue Kunst, ZKM, Zentrum für Kunst und Medientechnologie Karlsruhe am 18. Oktober 1997, Medienmuseum th ed.München, London, New York: Prestel Verlag, 1997.
  • McIver Lopes, Dominic. A philosophy of Computer Art. London: Routledge, 2010.
  • Bird & the Moon -
    Bird & the Moon explores the representation of environmental data by incorporating nature back into the loop – making the live data feed back into a system that aesthetically links us back to the natural world. The work includes a seasonal affective
  • At the Tate Modern, London: This is a permanent augmented reality intervention celebrating Damien Hirst's retrospective exhibition in 2012. The gold coins are a 2012 special edition of the British gold sovereign for Queen Elizabeth II's Diamond
  • Stoichita, Victor. A Short History of the Shadow. London, UK: Reaktion Books, 1997.
  • Brand, Steward. The Media Lab: Inventig the Future at M.I.T.. London: Penguin Press, 1988.
  • Lovejoy, Margot. Digital Currents: Art in the Electronic Age. London/New York: Routledge, 2004.
  • Dunn, Nick, ed. DIGITAL FABRICATION IN ARCHITECTURE. London: Laurence King, 2012.