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  • ...In this installation, an interactive format similar to FOURSPACE (1991) has been developed in a different aesthetic direction. The game as a primary modality of interactivity is chosen as the functional context for a strategy of communication (person/machine/person),...
  • ... - was created at The Banff Centre for the Arts in Canada, in collaboration with Michael Mackenzie. It is an immersive interactive narrative piece. It combines interactive computer graphics, laser disk video and slides with interactive sound which...
  • ... in Vienna (AT). She received the Kenneth Finkelstein Prize in Sculpture in Manitoba, the first prize in the iNTERFACES – Interactive Art Competition in Porto, Portugal, and has received support from a number of funding agencies, the arts councils of...
  • ...Computer-controlled interactive light installation with two light scanners Federal Educational Academy, Feldkirch (A), competition 2001-present [English title, Light Graffiti] 'LichtGraffiti' is an interactive light installation conceived for the school and academy...
  • ... aiming to change the traditional relation between object and spectator from a passive examination and contemplation to an interactive involvement and immersion. New technologies such as the computer as well as new user interfaces allowed Shaw a new...
  • Ripple -
    ... "Ripple" are more formal graphic approaches to the Internet and the computer, using the possibilities of the Internet as an interactive shared space for creating aesthetic experience. (source: http://www.afsnitp.dk/onoff/Texts/eriksenshredthew.html)
  • ANTopolis - video
    ...ANTopolis A large scale interactive media façade for public space © 2020, Laurent Mignonneau and Christa Sommerer Summary: In the interactive media façade project "ANTopolis" virtual ants invade the city. They look for human activities, crawl towards any man-made...
  • Osmose
    ...Davies, Char. Osmose Nov'Art: Les états généraux de l'écriture interactive (February 1997): 34-37.
  • Dark Matter - video
    ... into thousands of 3 dimensional zones. A selection of these zones have been attributed sound behaviours. Together, these interactive zones define a complex physical but invisible form in the gallery space. A computer cross-references the data from the...
  • ... experience. In the 1990s installations were geometric processes of seddlement patterns. Since 1995 the installations became interactive, responding with algorithms to architectural aspects by using video tracking technology. Aside, Ursula Damm developed...