Archive Search

  • Benayoun, M. and Stephen W. Gilroy and Marc Cavazza. E-Tree, Emotionally Driven Virtual Reality Interactive Art Program, ACM Siggraph (2007).
  • Benayoun, M. and Stephen W. Gilroy and Marc Cavazza. An affective model of user experience for interactive art International Conference on Advances in Computer Entertainment Technologies (2008).
  • Benayoun, M. and Stephen W. Gilroy and Marc Cavazza. PAD–based Multimodal affective fusion Affective Computing and Intelligent Interaction (2009).
  • Benayoun, M. and Stephen W. Gilroy and Marc Cavazza. Using affective trajectories to describe states of flow in interactive art International Conference on Advances in Computer Entertainment Technologies (2009).
  • Windows -
    Windows, Musee National Marc Chagall, Nice, France, December 1, 2007– February 28, 2008
  • Scholar: Marc Garrett
  • RADIANCE. The International Research Platform For Virtual Reality Experiences in Art https://www.radiancevr.co/artists/marc-lee/.
  • Kac, Eduardo and Marcel.li Antunez Roca. Robotic Art Leonardo Electronic Almanac 5, no. 5 (May 1997).
  • Dust -
    The work “Dust” bind generative HD video projection with kinetic camera. Since some months I am collecting dust particles on a pice of black plexiglass. Monthly, I photograph the collected set, clean the surface and start from the beginning. The
  • The Unframed World -
    In Virtual Reality the viewer overcomes the limited surface of a computer screen. Instead of looking through a window, the viewer exits real surroundings to become part of another world. The Unframed World is the first comprehensive presentation of