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  • ...Conor McGarrigle is an artist and researcher working at the intersection of digital networks and real space. Coming from a background in net...
  • Christina McPhee’s images move within a matrix of abstraction, shadowing figures and contingent effects. Her work emulates potential forms of life, in various systems and territories, and in real and imagined ecologies. Her dynamic, performative,
  • Immersive film, specially designed for a fulldome environment. Multiple 3D landscapes modulated by female voices. The physical absence of the performers is materialized here by the pairing of the spatialization of their litanies to the movement of
  • One of the first dance and media performances designed for a fulldome virtual reality environment. An immersive visual and sound environment, paired with epicurean pleasures and the contemplation of a dance performance. Architectural skies and
  • Abandoned
    ...Abandoned artist's studio featuring a technical apparatus in a process of transition in which analog turns into digital. Reflection on...
  • ...Yiannis Melanitis is a conceptual interdisciplinary artist working in the realms of body, performance, digital media and bioart. He study...
  • Spectators enter an intimate space to meet face-to-face with a performer offering her body as an interface to the media environment. Performer's outfit and scenic environment are equipped with touch sensors, theremins, and multiple buttons and
  • ...Two dancers, a visual artist and a sound artist, perform live. Performing bodies as an interface between the spectators and the media...
  • ...Martina Menegon (she/her - Italy, 1988) is a digital artist, curator, and educator based in Vienna. She is Senior Artist and Lecturer in the...
  • ... causes important marginal variations in the shapes of the particular outcome.