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  • Live and Retrospectiv Annual international summit on creativity in multimedia and communication - Bangkok May 2005
  • 2017 ITAU Cultural 30 year Collection at the OCA Pavilion (25.May.-13.October.2017) with 750 works curated by Paulo Herkenhoff, Thais Rivitti and Leno Veras. - Sao Paulo, Brazil
  • Thalamus -
    'Thalamus' is a simple user led environment designed for DATA projection into a gallery space where the user navigates the work with a mouse or slider set on a plinth placed squarely infront of the projection. The piece uses a metronome scale as a
  • Hochrieser, Sabine and Franz Thalmair and Cont3xt.Net and Michael Kargl, ed. Curating Media/Net/Art: Circulating Contexts. Norderstedt: Books on Demand, 2007.
  • Astheimer, Peter and F. Dai and R. Göbel and Gabriel et.al. Zachmann. Realism in Virtual Reality In Artificial Life and Virtual Reality, edited by Nadia Magnenat Thalmann, 189-210. Hoboken, New Jersey: Wiley and Sons, 1994.
  • Courant, Michéle and Beat Hirsbrunner and Kilian Stoffel. Managing Entities for an Autonomous Behavior In Artificial Life and Virtual Reality, edited by Nadia Magnenat-Thalmann and Daniel ThalmannLondon: John Wiley and Sons Ltd., 1994.
  • Slater, Mel and Usoh Martin. Body Centered Interaction in Immersive Virtual Environments In Artificial Life and Virtual Reality, edited by Nadia Magnenat Thalmann, 125-148. New York: John Wiley and Sons Ltd., 1994.
  • Thalmann, Daniel. Automatic Control and Behavior of Virtual Actors In Interacting with Virtual Environments, edited by LindsayAND Vince MacDonald, 217-227. New York: John Wiley and Sons Ltd., 1994.
  • Thalmann, Nadia Magnenat and Daniel Thalmann. Creating and Animating the Virtual World. New York, Berlin, Heidelberg: Springer Verlag, 1992.