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  • softchair -
    Dynamic seats, behaving like friends, and communicating together to determine a common shape. The research is a part of the reflexion about behavioural design.
  • Can you see me now? -
    Can You See Me Now?draws upon the near ubiquity of handheld electronic devices in many developed countries. Blast Theory are fascinated by the penetration of the mobile phone into the hands of poorer users, rural users, teenagers and other
  • Bricken, Meredith. Inventing Reality (HTL Memo No. M-89-2). Seattle: 1989.
  • Huhtamo, Erkki. Digitalian Treasures, or Glimpses of Art on the CD-ROM Frontier In Clicking In: Hot Links to a Digital Culture, edited by Lynn Hershman Leeson, 306-317. Seattle: Bay Press, 1996.
  • Slater, Mel and Martin Usoh. Presence in Immersive Virtual Environments In Proceedings of the IEEE Conference - Virtual Reality Annual International Symposium, IEEE Neural Networks Council, Seattle, WA, , 90-96. Seattle, WA: 1993.
  • Hershman-Leeson, Lynn, ed. Clicking In. Seattle: Bay Press, 1996.
  • Henry Art Gallery, Seattle; Project Studios One (P.S.1), New York; Kunstmuseum Düsseldorf im Ehrenhof; Neue Nationalgalerie, Berlin; Haus der Kunst, München
  • digital "Minuets and Polonaise" is a digital transcription of 6 of the 18 pieces from the Anna Magdalena Notebook (Klavier-Büchlein für Anna Magdalena Bach) by Johann Sebastian Bach.
  • 28. Endpiece, #79, 1990 Open: 6" by 20" Pen plotted drawing. The limited edition of 125 copies, bound in leather, was pulled by hand at the St. Sebastian Press in Minneapolis in 1990. Each copy has original, "one of a kind", tipped in front