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  • This interactive installation addresses mass media and manipulation in postmodern culture. In this mediawork individualism and narcissism are revealed as inextricably linked to new electronic technologies and capitalist consumerism. The interface
  • Multi-media found object and audio installation. The handsome young god Amor comes only at night under the cover of darkness to lie with his mortal wife, Psyche. To protect her from the wrath of his jealous mother Venus he has Psyche and her family
  • Trigger -
    "Part soft-core pornography, part political allegory and part Modernist play with media," Jordan Crandall's Trigger is a "sermon about masculinity, sex, surveillance, and violence." (Ken Johnson, The New York Times, 15 Nov 2002). "The work
  • Apparatus for seeing your self from above In computergames you can see your game character from different perspectives. In the first parts of the game GTA (Grand Theft Auto) you lead your character from the bird’s eye view from above. In real
  • This musical composition and immersive installation explores the vibrational and interconnected essence of the universe. It delves into the dynamic web of waves and resonances that link all matter and energy, permeating all aspects of existence,
  • mimesia -
    Mimesia is an interactive painting that draws the viewer into a dream-like flow of unfolding narrative. As if in a dream, the viewer can look around but cannot control what will happen next. The work incorporates paradigms from painting, film and
  • This was an improvisation performance with digital projections and live video, with script written by Esteban Ulrich. The software Moldeo was used to generate the real-time visuals, and I contributed with some of the programming. It took place at
  • March -
    In his children's novel Haroun and the Sea of Stories, Salman Rushdie describes an Ocean of Streams of Story containing currents of narrative in fluid form, "weaving in and out of one another like a liquid tapestry of breathtaking complexity."
  • Working with computer based arts since the late 1960s. There should be humour and politics, at least sometimes, in art. Especially the humour and politics of digital art. I think art should be a more or less systematic enquiry whose goal is
  • Boca en la red es una videocreación net.art. El trabajo consiste en la proyección de una boca femenina que sonríe en un movimiento fluctuante. La escena está fragmentada en siete partes y cada una de ellas se mueve independientemente. Al observar la