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  • Mark Hansen is Professor of Statistics and the Vice-Chair for Graduate Studies at the University of California, Los Angeles. He is also co-principal investigator for the US-based Center for Embedded Sensing, studying the impact of new micro-sensing
  • Lynn Hershman Leeson (b. in 1941 in Cleveland, Ohio) is an award-winning American artist and filmmaker. She was Professor Emeritus at the University of California, Davis, and an A.D. White Professor-at-Large at Cornell University. She is Chair of
  • David Link is a media artist and researcher. Between 2009 and 2011 he was Chair for Experimental Technologies in the Art Context at the Academy of Visual Arts Leipzig. In 2004, he wrote his PhD in philosophy at Humboldt-University Berlin, and the
  • Wolfgang Muench is a media artist and art educator. He studied Fine Arts in a pre-computer era at the Stuttgart State Academy of Art and Design, Germany, and the University of Applied Arts Vienna, Austria. In 1996, he joined the ZKM Centre for Art
  • Brenda Laurel is a designer, researcher and writer. Her work focuses on interactive narrative, human-computer interaction, and cultural aspects of technology. Her career in human-computer interaction spans over twenty-five years. She holds an M.F.A.
  • Plan-it! -
    PLAN-it! - a multisensory experience --- in cooperation with Herbert Lachmayer and Mathias Fuchs --- The Mind Zone [architects: Office Zaha Hadid] in the Millennium Dome at Greenwich was designed to be a synthesis of contemporary architecture, art,
  • Using pure data as a source for sound and visuals, datamatics combines abstract and mimetic presentations of matter, time and space in a powerful and breathtakingly accomplished work. datamatics is the second audiovisual concert in Ryoji Ikeda's
  • Lin Pey-Chwen was born in Ping-tong County, Taiwan in 1959. She received a Doctor of Creative Arts from the University of Wollongong, Australia in 1996. She was chairwoman of the Graduate School of Multimedia and Animation Arts, National Taiwan
  • Level Head -
    levelHead is a spatial memory game by Julian Oliver. levelHead uses a hand-held solid-plastic cube as its only interface. On-screen it appears each face of the cube contains a little room, each of which are logically connected by doors. In one