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  • ... media company specializing in: Interactive Technology, Virtual Reality, Interactive Media, Networking, Robotics, Digital Media and...
  • ... to the duality of mimesis and technologically generated reality or to the question of reality in this day and age, when the...
  • ambientROOM -
    ... as ambient light, shadow, sound, airflow, water movement in an augmented architectural space. The ambientROOM also provides physical...
  • ... and where she co-produced and directed the Placeholder Virtual Reality project. She was also one of the founders and VP/Design of a...
  • ... to Public Space Toward an Impure Art In Understanding Mixed Reality? / Spaces for Emergent Communication, Bonn: 2001.
  • ... Arts, and also as a founder and research lead of the eXtended Reality Collaborative / Centre (XRC) aka eXtended Reality Centre. Her...
  • ... that experiment with navigation, video-communication, virtual reality and data visualization technologies, often developed in...
  • ... : An assemblage of travels, of continuous journeys from reality to imaginary. This first journey invites us to dip into the...
  • ...Mixed-reality installation with live and virtual performers, encountered via the smartphones of the visitors. Real and virtual situations come...
  • fire_scape -
    ... depict a landscape with fire; images merge an impression of reality, computer imagery (as for the games industry) and a painterly...