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Datamining Bodies in Ruhr
2000
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2001
The project takes on two forms - the installation in an old mine in Dortmund: Zeche Zollern II/IV and the online version. The site-specific installation is experiential with sound taking on an important role. Spatialized sound is triggered by
DAC Online Exhibition: Enhanced Vision - Digital Video
2015
Event: DAC Online Exhibition: Enhanced Vision - Digital VideoInstitution: SIGGRAPHComment:
Cyclone
2007
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2007
YCLONE.SOC brings together two contemporary phenomena: severe weather, the project uses weather data that charts the emergence and progress of hurricanes. the polarized nature of debate that occurs in certain online newsgroup forums. The
Cyberworlds conference 2011
2011
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2011
The paper "Transmedia storytelling and online representations –issues of trust on the internet", describing the Re:Dakar Arts festival work was presented as a video talk during the conference.
cyberSM
1993
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1993
The cyberSM project was an attempt to create a real time, visual, auditory, and tactile communication in the world of cyberspace. In the first cyberSM experiment, the user began to experience what others have only talked about for years: live,
Creative Visualisation of Magic Squares
2020
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2020
Online presentation, slides available here: https://cubelife.org/presentations/eva-2020/
Crack it !
2000
connective force attack: open way to public How to crack it!' was the information and encouragement the computer magazine PC Online offered to readers in issue 10/2000, followed by precise instructions on how to take part in the boldly
Conversation Map
2000
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2000
conversation map, 2000 http://hybrid.ucsc.edu/ConversationMap/ Website built with the Java and Perl programming languages Conversation Map summarises and visualises very large-scale conversations which take place online in mailing
Conor McGarrigle
Conor McGarrigle is an artist and researcher working at the intersection of digital networks and real space. Coming from a background in net art, his work is concerned with the ways that digital networks are entangled in all aspects of everyday
COMBATscience Augmented II
2022
Mixed reality installation "COMBATscience Augmented II" is a mixed reality installation that critically reflects on science and its ethical implications, beginning with the gas attacks in World War I and continuing to contemporary research on
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