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Room of One`s Own
1990
-
1993
... for his persistant gaze. This work is about the explosive
effect
s attached to media representations of female identity and...
Autopoiesis
2000
-
2000
... The interactivity engages the viewer/participant who in turn,
effect
s the system's evolution and emergence. This creates a...
bubbles
1998
-
2000
... off its outlines, at the same time emitting certain sound
effect
s. By moving your body and its resultant shadow you can play...
Delvaux's Dream
1998
-
1999
... and fake backdrops have often been used to generate such trick
effect
s, in popular theatre and arcade games, and Bielicky's...
the leap
1998
-
1998
... - and thereby become a "liar". The Leap uses romantic
effect
s like "true to nature" computer-simulations, intense...
Acoustic Chase
... a company that engineers sound to achieve psychoacoustic
effect
s on listeners, became a generic term for background music in the...
PainStation
2001
-
2001
... behave. The combination of the PainStation's sound
effect
s, the behaviour of the players and onlookers makes the game an...
Residues
1992
-
1992
video
... the electronic images. The screens show post-production images
effect
s of the residues discovered by the camera on an abandoned site....
Paragens
1991
... can not remind. Colours, slows, fasts, geometries and other
effect
s simulate the world electronic genesis. It simulates the birth...
Connexio: an optical-electronic life for images
1990
-
1990
video
... through sounds and images transformed by post-production
effect
s. The environments propose the multiplicity and non-linearity...
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